I hope that perfect won’t be the enemy of good, and that users won’t be deprived of apps they love from iOS just because they’re not quite up to a developer’s very high standards. And I think users are probably more forgiving of quirks than perhaps developers are. While iPad and iPhone apps have some quirks in a Mac context, they honestly work better than I expected. A lot of them opted to just stay on the safe side and opt their apps out.īut I hope it’s a temporary situation. Though iOS app developers with the Apple silicon Developer Transition Kit could build their iOS apps for Mac and run them to get an idea how they’d perform on macOS, I understand that many developers didn’t do this, and others didn’t feel comfortable letting their iOS apps out into the wild without first giving them a try on a real M1 Mac. Unfortunately, a lot of interesting iOS apps just aren’t available at all, because their developers have removed them from the Mac side of the iOS App Store. Running iOS apps on the Mac can be a little weird, it’s true. What should be an amazing unification of Apple’s platforms and a massive expansion of the Mac software base is, instead… kind of a non-event. If there’s a single disappointment in the release of Apple’s first wave of M1 Macs, it’s the lackluster launch of iOS apps running inside of macOS.
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